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[DirextXDirectX9

Description: 《DirectX 9 3D游戏设计入门》,很好的3D编程自学书籍-" DirectX 9 3D game design-up" , a very good 3D programming self-study books
Platform: | Size: 4128768 | Author: 赵昕 | Hits:

[3D Graphicparticle

Description: 《精通DirectX 3D》15 粒子系统 源代码-" Proficient in DirectX 3D" 15 Particle System Source Code
Platform: | Size: 9943040 | Author: chenjin | Hits:

[CSharpSprites_demo

Description: C#编写的动画效果,没有使用directX,3D旋转效果逼真-C#, animation, do not use directX, 3D rotation effect of realistic
Platform: | Size: 826368 | Author: pjd | Hits:

[DirextXear

Description: DirectX 9 3D游戏程序设计入门
Platform: | Size: 4332544 | Author: bbbb | Hits:

[3D GraphicMotion_blur

Description: DirectX 3D实现的体积雾效果模拟-DirectX 3D simulation results to achieve the volume of fog
Platform: | Size: 385024 | Author: 许晓晓 | Hits:

[VC/MFC3d_simple

Description: directx 3d游戏的简单制作,对于新手是个号例子-directx 3d game simple production example for the novice is No.
Platform: | Size: 626688 | Author: sss316 | Hits:

[DirextXDxTerrain

Description: C++ DirectX 3D 地形源码 C++ DirectX 3D 地形源码-C++ DirectX 3D Terrain
Platform: | Size: 484352 | Author: 123 | Hits:

[Windows DevelopBeginning-DirectX-10-Game-Programming

Description: Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 10, introducing skills that can be applied to creating games for both PC and game console platforms. You ll start by learning how to install the DirectX SDK and how to get your first application up and running. From there you ll be introduced to the 2D and 3D graphics components of DirectX allowing you to draw animated sprites and create 3D objects. Put your new skills to the test with a final, hands-on project that shows how to bring together everything you ve learned. If you have a basic knowledge of C++ and 3D math concepts then you are ready to learn how to program amazing 3D game graphics with "Beginning DirectX 10!"-Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 10, introducing skills that can be applied to creating games for both PC and game console platforms. You ll start by learning how to install the DirectX SDK and how to get your first application up and running. From there you ll be introduced to the 2D and 3D graphics components of DirectX allowing you to draw animated sprites and create 3D objects. Put your new skills to the test with a final, hands-on project that shows how to bring together everything you ve learned. If you have a basic knowledge of C++ and 3D math concepts then you are ready to learn how to program amazing 3D game graphics with "Beginning DirectX 10!"
Platform: | Size: 1402880 | Author: mayaz | Hits:

[3D Graphicproject

Description: 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分: 1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求 场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。 2、通过3DS Loader 读取场景数据。。 3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。 4、提供用户界面,并实现场景的交互漫游功能。 选做部分: 1、在场景中添加了三维地形。 2、实现雾这种气象条件的实时绘制。 3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。 4、阴影的绘制 5、在场景中添加了喷泉。 6、实现Billboard 绘制技术。 7、添加了美妙的背景音乐。 -The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional 2 to 3 Or more than function). Will be part of: 1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene. 2, read the scene data by 3DS Loader. . 3, learn and use OpenGL or DirectX 3D real-time rendering the scene. 4, provide the user interface and interaction to achieve the scene roaming. Optional parts: 1, in the three-dimensional terrain scenes added. 2, the fog that weather conditions to achieve real-time rendering. 3, the realization of computer animation technology, aircraft flying in the sky, circle in
Platform: | Size: 17280000 | Author: | Hits:

[DirextXSkinned

Description: Directx 3D实现人物走动和VS2010编译通过的工程-Directx 3D characters move and VS2010 compiler to achieve through the project
Platform: | Size: 24527872 | Author: 陈金 | Hits:

[DirextXDirectX---Screen-saver

Description: 用DX实现的3D旋转立方体半透明屏保,实现全频截图,alpha通道半透明特效,边缘反走样,全频抗锯齿特效等-DX-3D rotating cube to achieve a translucent screen savers, to achieve full-range shots, alpha channel semi-transparent effects, edge anti-aliasing, full-frequency effects such as anti-aliasing
Platform: | Size: 231424 | Author: guoxian | Hits:

[Game ProgramDIRECTX.9.0.3D

Description: DIRECTX.9.0.3D游戏开发编程基础Inroduction.to.3D.GAME.Programming.with.DirectX.9.0-DIRECTX.9.0.3D Game Development Programming Inroduction.to.3D.GAME.Programming.with.DirectX.9.0
Platform: | Size: 5945344 | Author: 拉拉 | Hits:

[OpenGL programIntroduction.to.3D.Game.Programming2

Description: 龙书第二版,里面主要讲了是shader编程,并且里面的例子很好,适合初学shader编程的同学-Introduction.to.3D.Game.Programming.with.DirectX.9.0c.Shader.Approach is awesome. The examples in this book is pretty good, and fit for shader beginners.
Platform: | Size: 6616064 | Author: caohongfei | Hits:

[DirextXDirectX

Description: DirectX 3D游戏开发基础教程(龙书)-DirectX 3D Game Development Essentials (Dragon Book)
Platform: | Size: 4705280 | Author: 张鹏 | Hits:

[DirextXDirectX--3D-shooting-game-sample

Description: directx样本实例,内容包括所有的directx的实例样本,可以帮你更好地学习directx-directx sample instances, including instances of samples of all the directx can help you better learn directx
Platform: | Size: 1013760 | Author: qaz | Hits:

[DirextXIntroduction-To-3D-Game-Programming-With-Directx-

Description: source code Of "introduction directx 3d game programming" book
Platform: | Size: 3266560 | Author: swallow | Hits:

[OtherF.Luna---Introduction-to.3D-Game-Programming-with

Description: introduction directx 3d game programmin. book
Platform: | Size: 4599808 | Author: swallow | Hits:

[DirextXDirectX

Description: 精通DirectX.3D图形与动画程序设计pdf王德才版源码-Proficient in DirectX.3D graphics and animation program design PDF Wang Decai version of the source code
Platform: | Size: 5818368 | Author: 陈晓伟 | Hits:

[VC/MFC3D-Game-Programming-with-DirectX11

Description: 3D Game Programming with DirectX-3D Game Programming with DirectX11
Platform: | Size: 19694592 | Author: NeonGE | Hits:

[DirextXdirectx.9.0.3dgame

Description: 有用的directX9.0, game 3D 遊戲(Windows directX 9.0 3D game)
Platform: | Size: 26200064 | Author: winnie474019 | Hits:
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